Worldbuilding: Magi, Kings, and Plotholes

Given some of the discussions going on in various comments about what Kings are and aren’t in Magi (very interesting comments!), I thought I’d point out an interesting sort-of plothole in the whole setting.

Canon, we are told, magi are supposed to choose kings, and lead them through dungeons to gain power. Yet in canon… in almost all cases, the only magi who’s actively doing that is Judar.

Scheherazade has apparently gotten 3 through for Reim in current times. Yunan… brought Sinbad to Baal’s dungeon and then let him do whatever he liked. And Aladdin honestly had no clue. Alibaba’s dream was to capture a dungeon’s riches, he seemed like a good guy when it came to rescuing people, why not?

This leaves two groups of Dungeon Capturers that we know about. Those of the Kou Empire, who Judar led through… and the other monarchs of the Seven Seas Alliance.

It’s that last group that makes the bunnies facepalm.

It’s canon that Dungeons kill people. Amon and Baal, canon, each killed at least 10,000 people; who knows how many Zagan did in. And yet, somehow, every other monarch in the Alliance managed to survive their individual Dungeon and gain a Djinn?

Snarky plotbunnies: “What, were they set on Easy?”

…Which leads to further facepalm, because actually, from what we know of canon, that is entirely possible.

Djinn can control what happens in their dungeons. They can certainly control the level of danger inside them. If they see someone fall into their dungeon that they like, they could make it as hard or as easy as they wanted. And never forget that Djinn are people themselves; I can’t see Paimon, for one, casually killing off thousands of people. She’s just too affectionate.

And when it comes to Baal and Amon – Baal had Partevia and other places actively throwing soldiers at him, and Amon probably had every treasure-hunter with dreams of gold. And neither of those two are what we’d call friendly. I can imagine the two of them going “Grrrrargh!” after a certain point and setting everything to Kill ‘Em All.

…I’m not touching Zagan. That guy apparently set up a Dungeon Monster in charge and decided to take a nap. Oy.

So. When we talk about Kings, we also have to talk about their Djinn. Because it’s the combination that determines who does and doesn’t get chosen – see Leraje picking Kouha because while Kouen might have more magoi, she doesn’t want to share. (Also because she thinks there shouldn’t be just one King. Danger, Kouen, danger….)

I have some thoughts on Kouen as a king, but I want to organize them into another post. 🙂  In part, Kouen is a guy who misses the trees for the forest….

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6 thoughts on “Worldbuilding: Magi, Kings, and Plotholes

  1. Likely some of them were set on easy or at least easier than Amon and Ba’al – it probably depended on the Djinn, their temperament, and who keep trying their dungeons.

    Agree that it is probably supposed to be a combination of the Magi’s choice and the Djinn’s choice but the whole thing seems to have gone awry . . . since I doubt having Jubar being raised by Al-Thamen was the plan.

    Do we know how long some of their dungeons were up? Ba’al was up for ten years, if I’m remembering correctly. Canon, Sinbad was the first to clear a dungeon, by the time he visited some of the places that would become the Seven Seas Alliance kingdoms, they had cleared dungeons.

    Maybe the Dungeons had been up for a while and the Djinn inside were getting worried because maybe they can sense the growing corruption in ruhk and yet no Magi has come with a King Candidate to their Dungeon for them to test. Just people, some of them without very magoi at all . . . where the heck are the Magi and where are their candidates . . . maybe some of the decided that the growing corruption was getting too strong and thought – I can’t wait any longer. Pretty soon there isn’t going to be a world to save and protect. So, the next person who comes in that at least enough magoi to support me (with help of environmental magoi) that can pass my minimum tests and isn’t totally unacceptable / think I could work with is going to be it . . . and after we save the world, I’m finding out what in the name of Solomon those Magi were thinking not doing their job properly . . .

    Through you do have to wonder what is doing through the Magi’s heads and why they aren’t doing what they say they are supposed to do. Aladdin at least had the excuse of having absolutely no idea what he was and what he was supposed to do.

    Did anyone point out to Scheherazade that she is not protecting Reim by allowing the the entire world to be destroyed!

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  2. Could Sinbad have inadvertently guided the other royals of the seven seas alliance? Could holding a monarchy, or being related to a monarch make a person more suited to being a Djinn Warrior?

    I’m wondering if Judar could have failed to lead Kou royals in a dungeon conquest. Is it plausible that Djinn could have used their dungeon to kill his candidates, and deter further attempts, without being able to trap or kill him?

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    1. Canon Sinbad did not; at least, of the 2 that have shown up in AoS so far, they had Djinn before Sinbad got to their kingdoms.

      I honestly have no idea what the various Djinn Judar interacted with thought. He was a Magi; that was probably good enough. It seems only Ugo, and then later Belial, realized there was something off with him. That didn’t go well for either of them.

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  3. So, weird, rather out there thought on the symbolism of the series. So, threes play a lot of important roles in there (The Three Magi, the three main characters, Aladdin’s three parents(Solomen, Sheba and Ugo), and a few more.) So, working on that, the Three Magi might actually be corresponding to Father, Mother and Son, or Discipline and Memory(Yunan), Protection and Shelter(Scheherazade), and probably something like Daring and Progress(Judar). In which case, Scheherazade was likely doing exactly what she was supposed to do, building a realm that would stay steady and ideally serve as a teaching base for all the King Candidates, the problem being that, well…the plan went haywire almost from the beginning! And nobody really adjusts until the *fourth* Magi comes on the screen.

    Which also shows up how important Four is too, which I doubt is a mistake, given how much other Kabbalistic stuff shows up.

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