No, not the mermaid relatives. Although that would probably be a sane last-ditch option if you were ever washed off shipboard and they were coming at you with shark teeth. It’s quite possible to smother something with gills, even in the water; you just have to know where to grab.
No, I’m talking about fire sirens. Most of the time I have no problem with them; they serve a purpose, and they’re supposed to be impossible to ignore for a reason.
But where I am they have a near-Christmas tradition of driving firetrucks through the neighborhoods to toss candy, blaring Christmas music, the horns… and the sirens.
I can take the first two, but the use of emergency sirens in what is not an emergency drives me right up the wall. Blows my concentration completely.
Which at least got me to thinking on characters and use of levels of force in Seeds. And yes, magic counts as levels of force, just as various verbal and physical tactics do. Myrrh tends to be very deliberate and sparing in her use of magic; it’s mostly either to make a point hard, or end fights as quick as she can. (Which can lead bad guys to seriously underestimate how much firepower is actually present.) Aidan hasn’t had a lot of time to practice, but… he’s probably going to be a bit more free with what he casts, simply because it’s more on the level of breathing. Church – well, she’s no spellcaster, but she’s likely to use items just like a cop uses radio, cuffs, and gun: try to fit the tool to the problem, and always remember it’s easier to escalate force than deescalate it.
And one of the problems that happened in the Net ‘verse is that most Hunters were trained for magical and physical force, not the verbal and political kind. Ow.
Not entirely sure where I need to go with that yet, but it’s definitely something I need to keep in mind for edits later.