I’m about 1/4 of the way through the first round of edits on the rough draft of Seeds of Blood. I’ve found things that need to get shifted around, a red herring or two that needs to get thrown in, and I’m sketching a few more supernatural encounters for our poor heroes to run into before things go really berserk.
…Authors are Evil. Don’t let anyone tell you otherwise.
One of the tricky parts is that some of the bad guys are kind of Out of Context Villains. There’s a logical, plot-important reason for that. But it means I have to walk a fine line between providing clues that our heroes can finally pick up on, and giving things away too soon.
It does help that certain classes of monster turn up over and over again, across the world’s folklore. So our more knowledgeable heroes can say, “we have X, Y, and Z – it’s probably something in this group.”
Meaning they’ll at least be swinging in the right ballpark, so to speak.
But it also means certain exposition-heavy scenes will need to get cut up, and/or moved later. And that might actually take a second round of edits, once I have a better idea of what new scenes will be added.
In the meantime, pressing on with more plebian stuff like cutting typos, redundancies, etc.
If all goes well, and I get the cover artist from Net to do a new cover… maybe this fall? I hope!