Everybody’s got their weak points when it comes to writing. I’ve got several, but there’s one in specific that always gets me: 3-D motion of bodies in space. I have a hard time visualizing it. Always have. This is one of the reasons fight scenes, in particular, are a lot of work.
Fortunately, there are ways to fake it.
I’m working on an aerial combat bit in Leatherbound. No jets involved, no radar – but it’s still protagonist and various nasties maneuvering in three dimensions in the air. So this vid really helps. The fight scene background music is also a plus. 😉 Two Steps From Hell does awesome work.
R2B may not be true-to-life, probably isn’t, but the AMV shows tactics. How fliers with relatively the same speed and maneuverability try to gain advantage and not get dead. How the wind of passage and off-target weaponry affect the environment. Most important, it gives the visceral feeling of trying to survive the dogfight and, say, avoid running into things. Like bridges, skyscrapers, mountains….
It’s that in-the-gut sense of how things move that I need to write a good combat scene. Because my cold visualization sucks, but my tactile sense of motion can apparently substitute. If I can put together a motion-shape in my head of “this is how two bodies are moving and why”, I can build that into a visual scene. Editing can usually take it from there.
On a related note, I need a similar immersion to write good fanfic. I need to see and hear the characters in depth and in detail, and recently, to get them right… and that does take time. For the past several months I haven’t had much spare time, dagnabbit.
Anyway. That’s one of my writing tricks. Hopefully someone might find it of use to chew on. 🙂